Bloodborne tickled everybody with its impressive CGI showing at this year’s E3. It perfectly captured the type of atmosphere, dread, and grotesque nature of Miyazaki’s vision, but it lacked something. It lacked gameplay.
Mere days after E3, Katana of Youtube has leaked the first gameplay trailer of Bloodborne. It uses images found in the previous leak but this time, it remains intact and in HD for your viewing pleasure. Check out the trailer below:
After a bit more digging, a few details came to light by the way of the Dark Souls subreddit.
Here are some the major differences to the Souls games mentioned by Patrick Klepek at Giant Bomb’s E3 Show LIVE:
No Heavy Armor
There will be a shotgun in the offhand slot that serves to stagger enemies.
More enemies to face at a time (up to 8-9)
A dash/sidestep alongside the roll.
A one hit attack to staggered opponents, similar to the backstab, except executable anywhere on the enemy.
ENEMY PLACEMENTS ARE RANDOM; when the bell rings, enemies will roam and scatter to other places.
BOSS PLACEMENTS ARE RANDOM (you will get locked into an area with soul gates upon the encounter.)
There will be weapons that have two modes, like the “flip scythe” seen in the reveal trailer.