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Killing Floor 2 Guide: How to be the Ultimate Survivor

Killing Floor 2

Killing Floor 2

The world of Killing Floor 2 is a dark and familiar one. If you’re a long time veteran of the franchise then you’ll likely already be fit for combat on the first two difficulties, but the game throws some surprising curve balls into the mix, so it’s a good idea to brush up on this list of tips we’ve put together to be the ultimate survivor.

  • Consider leveling the medic perk first. The medic perk is easily the most robust perk currently in the game, and certainly the best at surviving. But one of the medic’s greatest strengths lies in its level 10 perk. Combatant gives you body armor for free at the beginning of the match. Since you can switch your perk role in between waves, just switch to your preferred perk after wave one.
  • Don’t be afraid to scavenge. Don’t be afraid to roam the level in between waves in the early stages of the game. You’ll likely be able to replace lost ammo, snag a few guns to sell, and even grab some body armor if you didn’t go the medic route.
  • Learn to parry. Every class in the game can parry, so use it to your advantage. Regular blocking will reduce the damage inflicted some, but parrying will further reduce the damage and also stun your attacker. It’s the perfect, and sometimes only, defense for when a Scrake or Fleshpound gets in your face.
  • Put your needs before others. This might seem a bit counterproductive in a team environment, but when it comes down to it, everyone is responsible for their own skin. This doesn’t mean you should be greedy, it just means that you should handle your own responsibilities before trying to take someone else’s.
  • Know your role but don’t be afraid to stray. There are currently only four classes in the game and there will ultimately be a total of ten. This means that some of the current classes have had to adapt to roles they wouldn’t normally fill, and it also showcases just how versatile each is. If you wanna pack an AA12 as a medic then go ahead. In fact, it’s encouraged that you do.
  • Make Sirens a priority. Sirens aren’t particularly intimidating and they don’t pack much of a punch on their own, but they pierce through armor and make grenades useless, which means that they’re pretty scary when surrounded by a horde of other zeds. Take them out first.
  • Always be aware of your surroundings. It doesn’t matter if your team is fortified or on the run, always make sure you’re aware of what’s going on around you at all times. Zeds have a nasty habit of teleporting just around that corner your team is about to take, so make sure someone scouts ahead to deal with that if you’re on the run. When you’re defending, make sure your back is watched. Getting overwhelmed is easy and getting surrounded is a recipe for disaster.
  • Try not to panic. If you do find yourself surrounded, take the easiest route. Take a quick scope of your surroundings, note the path of least resistance, and make a mad dash for the light at the end of the tunnel. Don’t waste shooting at the zeds that aren’t an immediate threat and heal every chance you get until you’re safe.
  • Don’t aggro Scrakes and Fleshpounds early. Both zeds have a certain damage threshold until they get pissed off. Never shoot at them until your entire team is ready to take’em down. That means clearing the most dangerous trash and positioning yourselves so your team isn’t sandwiched between them and a wall.
  • Never waste dosh. It never fails. When you’re fighting Hans everyone just throws their money all over the place without reason. Instead, stock up on AA12s, throw them on the ground, and use them when you run out of ammo.
  • Let Hans feed. Don’t waste your ammo on Hans when he catches a teammate to leech life. He has a huge defense buff which makes any effort to inflict more damage a waste. Instead, be prepared to heal that teammate and make sure everyone is reloaded and ready to go.
  • Know the map. Aside from the obvious, you should be able to call out locations of the map to your team by names that are completely unquestionable or ambiguous.
  • Back peddle. Players run backwards at full speed. Make sure you’ve always got a clear escape plan because there is nothing worse than running into a wall and not realizing it until you’ve got zeds crawling all over you.

If you take away anything from this guide, let it be that teamwork is always the most important part of the game. Know your role, shoot zeds, and stay alive.

Do you play Killing Floor 2? Give your opinion in the comments box below.

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