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Dragon Age Inquisition: Open World Exploration Won’t Be as Extensive as Skyrim

Dragon Age Inquisition: Open World Exploration Won’t Be as Extensive as Skyrim

Dragon Age Inquisition will be quite different from the previous two games in many ways. The open world element will be one of the most enthusiastic and anticipated features of Inquisition and despite all its richness, depth and massive dimension, the game “won’t be as open as The Elder Scrolls V: Skyrim”, said BioWare Producer Cameron Lee. The third game of the series will be numerous times larger than Origins and Dragon Age II and it will feature around 50 hours of gameplay excluding all kinds of repeatability value, ensured Lee.

Inquisition will display a massive multi-region open world with many secrets to be unveiled and unlike the past games exploration will be highly encouraged and possibly rewarding. Exploration in Inquisition will be just as in real life, said BioWare Senior Environment Artist Andrew Farrell:

Get off the beaten path! Just like exploring in real life, look under all the rocks, under all the bridges, and in all dark corners of the map. Take the path less-traveled and you might something interesting… or surprising.

Dragon Age Inquisition will be available on October 7th for PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.




5 thoughts on “Dragon Age Inquisition: Open World Exploration Won’t Be as Extensive as Skyrim

  1. lkjbaerg

    And just like that this game is a failure. You have ZERO reason to not be as big, or bigger than Skyrim. But as usual Bioware wants to make a vapid game without any RPG.

    Reply
      1. Daniel

        I doubt that it’s the budget. If I know EA.. and I know EA, then they’ll probably have a budget as big, if not bigger, than Skyrim, since it is a competitor and Ea’s solution to everything is throw more money at it. It’s more likely that they are focusing on different things than Skyrim did, and I’m glad for that, I don’t want another Skyrim masquerading as a Dragon Age game. I want a Dragon Age game.

        Reply
    1. Daniel

      How I hate these kind of people. Oh.. you liked Skyrim.. so everything should be a carbon-copy of that game now? And everything that isn’t, is automatically “just like that” a failure?. Skyrim had a myriad of faults, from bugs to conflicting storylines to pretty weak graphics. Everything was just thrown on top of an open-world sandbox and it somehow worked. I liked it. But if this game did the exact same thing, I’d hate it, and you would too.

      I’m glad Bioware is doing it’s own thing. I’m glad that it’s not a fully open-world game, but has multiple smaller open-worlds. I’m glad it’s not Skyrim. For all it’s good, that game was ridiculous. The amount of things that the Dragonborn did was pushing the limit. Oh, screw this. I have no patience explaining the difference between video-games and development intricacies of video games.

      Reply
  2. Kamille

    good. I’m more of a linear game kind of guy anyway. I prefer smaller maps with more gameplay than huge maps like skyrim where lots of time is wasted just walking around doing nothing.

    Reply

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